JS Lab 06: Countdown Timer

Next make a countdown timer. The countdown timer should have a text input for the time, and a drop-down list for the units (seconds, minutes, hours). Set an interval which will start a date at the given time, and decrement the seconds each second. The countdown timer should alert the user when it's finished (using an alert("time's up") or changing the background color, etc).
v4: Changing form elements states while timer is running or paused
{{ ct_display }}
          ##################
          # UNDER THE HOOD #
          ##################

          VueJS (from <head>): <script src="https://cdn.jsdelivr.net/npm/vue@2/dist/vue.js"></script>
                                            ^^^
          Note: this the development version since this is only a demonstration

          <script type="text/javascript">
          var curr_time = new Date()
          curr_time.setHours(0,0,0,0)
          var app = new Vue({
            el: '#app',
            data: {
              ct_display: '00:00:00.000',
              user_time: null,
              user_unit: 'secs',
              time_units: [
                {value: 'secs', text: 'seconds'},
                {value: 'mins', text: 'minutes'},
                {value: 'hrs', text: 'hours'}
              ],
              user_sound: 'birds',
              sounds: ['birds', 'chime', 'alarm'],
              curr_time: curr_time,
              inprog: 0,
              bt_start: true,
              bt_stop: false,
              audio: null
            }, // end of 'data'
            methods: {
              getBaseTime: function() {
                this.hours = this.curr_time.getHours()
                this.hours = this.hours < 10 ? '0'+this.hours : this.hours
                this.minutes = this.curr_time.getMinutes()
                this.minutes = this.minutes < 10 ? '0'+this.minutes : this.minutes
                this.seconds = this.curr_time.getSeconds()
                this.seconds = this.seconds < 10 ? '0'+this.seconds : this.seconds
                this.milliseconds = this.curr_time.getMilliseconds()
                if (this.milliseconds < 10) {
                  this.milliseconds = '00'+this.milliseconds
                } else if (this.milliseconds < 100) {
                  this.milliseconds = '0'+this.milliseconds
                }
                // display hh:mm:ss.mss in div innerText
                this.ct_display = this.hours + ':' + this.minutes + ':' + this.seconds + '.' + this.milliseconds
                // increment the hundredths place of milliseconds
                this.milliseconds = this.curr_time.setMilliseconds(this.curr_time.getMilliseconds() - 10)
              }, // end of 'getBaseTime'
              start: function() {
                let t_user_time = this.user_time
                if (this.user_time == null) {
                  this.ct_display = 'Please enter a number'
                  setTimeout(() => {
                    this.reset()
                  }, 2000)
                } else {
                  if (this.inprog == 0) {
                    t_user_time = t_user_time < 10 ? '0'+t_user_time : t_user_time
                    if (this.user_unit == 'secs') {
                      this.curr_time.setHours(0,0,this.user_time,0)
                    } else if (this.user_unit == 'mins') {
                      this.curr_time.setHours(0,this.user_time,0,0)
                    } else if (this.user_unit == 'hrs') {
                      this.curr_time.setHours(this.user_time,0,0,0)
                    } else {
                      console.log('something else happened')
                    }
                    this.user_time = ''
                    this.startTimer()
                  } else {
                    this.startTimer()
                  }
                  this.bt_start = false
                  this.bt_stop = true
                }
              }, // end of 'start'
              startTimer: function() {
                audio = new Audio('https://lar-mo.com/mp3s/' + this.user_sound + '.mp3')
                this.stopwatch = setInterval(() => {
                  this.getBaseTime()
                  if (this.ct_display == '00:00:00.000') {
                    clearInterval(this.stopwatch)
                    app.ct_display = "Time's up"
                    this.bt_stop = false
                    setTimeout(() => {
                      this.reset()
                    }, 2000)
                    this.playAudio()
                  }
                }, 10)
                this.inprog++
              }, // end of 'startTimer'
              playAudio: function() {
                audio.play()
              }, // end of 'playAudio'
              stop: function() {
                clearInterval(this.stopwatch)
                this.bt_start = true
                this.bt_stop = false
              }, // end of 'stop'
              reset: function() {
                this.curr_time.setHours(0,0,0,0)
                this.ct_display = '00:00:00.000'
                this.input_time = null
                clearInterval(this.stopwatch)
                this.bt_start = true
                this.bt_stop = false
                if (this.inprog != 0) {
                  this.stopAudio()
                }
                this.inprog = 0
              }, // end of 'reset'
              realtime: function() {
                let t_user_time = this.user_time
                t_user_time = t_user_time < 10 ? '0'+t_user_time : t_user_time
                if (this.user_unit == 'secs') {
                  console.log('user unit is secs')
                  this.ct_display = '00:00:'+t_user_time+'.000'
                } else if (this.user_unit == 'mins') {
                  console.log('user unit is mins')
                  this.ct_display = '00:'+t_user_time+':00.000'
                } else if (this.user_unit == 'hrs') {
                  console.log('user unit is hrs')
                  this.ct_display = t_user_time+':00:00.000'
                } else {
                  console.log('something else happened')
                }
              }, // end of 'realtime'
              isNumber: function(evt) {
                evt = (evt) ? evt : window.event;
                var charCode = (evt.which) ? evt.which : evt.keyCode;
                if ((charCode > 31 && (charCode < 48 || charCode > 57)) && charCode !== 46) {
                  evt.preventDefault();;
                } else {
                  return true;
                }
              } // end of 'isNumber'
            }, // end of 'methods'
            computed: {
              isDisabled_start: function() {
                return !this.bt_start
              },
              isDisabled_stop: function() {
                return !this.bt_stop
              }
            } // end of 'computed'
          }) // end of vue 'app'
          </script>